MOP-Simulator
A C++ physics and penetration mechanics simulator for high-mass earth-penetrating ordnance.

Overview
MOP-Simulator is a terminal ballistics physics engine modeling GBU-57 MOP impacts. It meticulously models terminal ballistic impact physics, structural casing integrity, and hydrodynamic soil/concrete penetration limits, featuring both a terminal ASCII cross-section renderer and a dynamically generated Three.js WebGL 3D interactive visualizer.
Problem, Approach, Outcome
Integrating complex physical ballistics equations into a real-time simulation while simultaneously rendering the output in both a terminal ASCII format and a highly interactive 3D WebGL environment.

“Models terminal ballistic impact physics and hydrodynamic penetration limits with a dynamic 3D WebGL visualizer.”
Add more material presets, expand custom projectile geometries, and enhance WebGL shader effects.